Jump to content

South Park: The Stick of Truth


Jacker
 Share

Recommended Posts

GameInformer avtäckte idag ett nytt South Park spel i form av ett storartad RPG. Utvecklingen står Obsidian Entertainment för (studion bakom Fallout: New Vegas), men South Park- skaparna är själva tungt involverade i projektet.

Snacka om oväntat... :mellow:

http://www.gameinformer.com/b/news/archive/2011/12/01/cover-reveal-south-park.aspx

coverheader_1226172_0.jpg

"Trey Parker and Matt Stone have never been shy about their love of gaming. From Randy Marsh playing Guitar Hero in his underpants to the legendary "Make Love, Not Warcraft" episode, the comic duo have demonstrated an obvious familiarity with the medium. Now that they've conquered television, film, and Broadway, the next target on their hit list is the gaming industry.

Thanks to a collaboration with THQ and Obsidian, Parker and Stone are writing the script, performing the dialogue, and overseeing the development of South Park: The Game. Unlike the cash-in Acclaim titles from over a decade ago, this ambitious project is a full-scale RPG for the Xbox 360, Playstation 3, and PC. As the new kid in South Park, it'll be up to you to make friends and defend the town from a wide range of threats. Be sure to check out our January issue for all the details, as well as an interview with Parker and Stone themselves."

  • Gilla 4
Länk till kommentar
Dela på andra sidor

Att de gör ett South Park-spel är kanske inte så förbannat häpnadsväckande MEN att de väljer att göra ett RPG är ju en megaöverraskning. Det här känns som ett riskabelt projekt som antingen blir en stor succé eller floppar ordentligt. Jag tvivlar dock inte på att Obsidian har vad som krävs bara utgivaren ger dem tillräckligt med tid.

Länk till kommentar
Dela på andra sidor

Det låter faktiskt intresant. När jag såg deras Warcraft avsnitt så tänkte jag "Det där skulle jag vilja spela. Ser roligare ut än riktiga Warcraft." :P

Jag tycker i mig inte att det är så oväntat då just "Make Love, Not Warcraft" blev så populärt och fans ville se mer av det slaget. Vad som är förvånande för mig är att de säger sig göra ett "riktigt" storslaget RPG istället för de vanliga småspelen som har gjorts tidigare.

Länk till kommentar
Dela på andra sidor

- You play as a silent protagonist. A new kid in town who must work to fit in.

- It’s the first South Park game Stone and Parker have actively participated in and written the script for.

- Obsidian is using the Dungeon Siege III engine, there will be five classes (wizard, paladin, adventurer, rogue, and a fifth unannounced class).

- Apparently “elements of the combat system are like Paper Mario and the Mario & Luigi games”. So it’s an RPG map with turn-based encounters.

http://www.rockpapershotgun.com/2011/12/03/details-emerge-for-obsidian-south-park-rpg/

Länk till kommentar
Dela på andra sidor

Lite mer info:

Basics

The first game Parker and Stone have directly participated in, writing the script and the dialogue.

Parker has always preferred silent protagonists in RPG’s, so the player’s character will be silent.

The player’s character will be fully customizable.

Your character has a smartphone that acts as the primary game menu and has a facebook-like app which shows the number of friends you have and your current standing with the various kid factions.

There are five classes, which are wizard, paladin, adventurer, rogue, and a fifth unannounced class.

Obsidian is using the Dungeon Siege III engine.

Obsidian developed a dynamic lip-syncing tool to accommodate changes to the script.

Parker and Stone gave Obsidian 15 years of assets used during the show and a detailed list of approved textures and colors.

Critical hits, cash rewards, experience, and consumables are in the game.

Parker hates unskippable cutscenes.

The humor will be more focus on the games they have played in the past but Parker mentions that games have lampooned other games before so they don’t want to do exactly that instead they are focusing more on RPG’s on how big and bombastic they can get sometimes.

Story

The player will play as the new kid in town, the main theme of the game is fitting in and being accepted.

The story begins with your character participating in a live action role-playing game that the neighborhood kids started, which eventually evolves into a real adventure.

Eric Cartman will greet your character and help you decide your class, which are wizard, paladin, adventurer, rogue, and a fifth unconventional class made up by Cartman.

Combat

Combat system is like Paper Mario and the Mario & Luigi games.

If player initiates combat they will attack first and vice versa.

X button is for melee attacks, pressing it in well-timed succession will result in multiple hits.

Timed inputs occur for defense as well for reduced damage.

Obsidian doesn’t want the player to have to sit and watch animations play out; they’re incorporating dynamic camera angels at certain times, such as a Ro Sham Bo attack that stuns an enemy.

RPG

Enemy encounters are visible on the map.

Soda are health potions and Tweak’s coffee is a haste item.

There are melee and ranged weapons, as well as a lightning powered Okama Gameshpere that is a magic item.

There is a Final Fantasy Materia like system in the game to augment weapons with various abilities like fire, poison, and electricity.

There is a Summon System but they are not able to talk about it.

Collectibles

There are collectibles to look for in the environments, some appear throughout the game while other are in specific areas.

An example of a collectible is a Chinpokomon doll and a magazine, Chinpokomon dolls are not all the same model Obsidian are using various models that appeared in the episode.

Other

When Obsidian were first coming up with ideas they show Parker and Stone a quest where you go into a cave and fight a giant bat boss that Ike is riding on, Parker and Stone said that the quest wasn’t Southpark, that it was a generic video-game. Parker and Stone then mention a quest to get Kung Pao Chicken from City Wok, to readjust Obsidian focus.

When they start making the town hub Parker and Stone realized that they a true layout for the town, so they had fun figuring out where everything went.

There will not be any platforming, they tried jumping early on but it didn’t seem right.

They talk about how they have had to scrap level because the perspective wasn’t right because everything is hand illustrated and hand animated.

They talk about the challenges of making a comedy driven game, Portal 2 is mention, they say if Portal 2 dialogue was on top of a shitty game it wouldn’t be as good, so they want to make a game that is as good as the dialogue.

Interview with Trey Parker and Matt Stone

Parker and Stone really enjoy rpgs and they do think that rpgs are the best fit for southpark.

They were asked of how making a rpg story differs for an episode, they say that the learning curve was be bigger than anything they have done other then their Broadway musical.

Visual and Visual style seen in episodes like “Good Times With Weapons”, or the live action hamsters in “Pandemic” will not be in the game they want to keep a simple 2D style.

Parker has been a lifelong gamers, he really likes rpgs because he like the singleplayer nature of them so he doesn’t like or get MMO’s. His favorite game is Oblivion.

Matt when he was young used to play the old Infocom game and Wizardry and likes open world games like Arkham City, Infamous, Grand Theft Auto, Red Dead Redemption, and also hockey and soccer games. He mention that he is more of a button masher and remember Serious Sam because he likes to shoot shit and blow shit up but he is now more interested in games like Arkham City and he hasn’t play a RPG in year because he got tired of walking everywhere. His favorite game is FIFA and he mentions getting his ass kicked online by kids with English Accents.

Lastly they joke how this Southpark game will be a cross between Obilivion and FIFA where “you gotta go kill a bunch of monsters and shit but you can only use your feet.”

South Park: The Game will be releasing sometime next year and is in development for PC, PS3, and Xbox 360.

Källa

Länk till kommentar
Dela på andra sidor

  • 1 month later...
  • 4 months later...
  • 1 year later...
  • 3 weeks later...

Klarade ut det i Fredags tror jag.

9 timmars speltid, och då hade jag nästan gjort alla sidequests (tror jag) för jag har bara 2 sidequests kvar som jag nästan är klar med.

Överlag var det riktigt skoj, körde thief som klass trodde det skulle vara en skitfjantig klass men var väldigt överraskad över hur "seriös" klassen egentligen var, mugging, bleeding, såna sorts saker.

Det är värt att spela igenom för huvudstoryn absolut bara att jag tycker att slutet var väldigt.... meh. Visst det är ett south park spel med mycket fjantig humor, men slutet kändes så sjukt rushat bara.

Overall, helt okej spel, intressant spel med intressant combat mechanic, bara synd att man bara kan ha 2 i sitt party att slåss med istället för att få ut typ 3-4 stycken, kanske hade varit svårt att balanserat ut det.

7/10

+South Park

+Intressant spel

+RPG med en hel del customization

+Storyn var nått man riktigt fastnade i

-För kort speltid

-För några sidequests

-Ibland så fastnade jag på mainquests för det var dåligt förklarat vad jag skulle göra

-Menyn kunde varit lite bättre

Länk till kommentar
Dela på andra sidor

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Gäst
Skriv inlägg...

×   Innehåll kopierat inklusive formatering.   Ta bort formatering

  Only 75 emoji are allowed.

×   Din länk har expanderats till ett media-block.   Visa länk istället

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...