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A Vampyre Story


AngryAxel
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För några veckor sedan snubblade jag över titeln 'A Vampyre Story'.

The classic adventure "A Vampyre Story" is penned by Bill Tiller, who was involved in the creation of such milestones of the genre as "The Dig" and "The Curse of Monkey Island". Players use a point-and-click interface to direct Mona and Froderick through a richly detailed world consisting of more than 30 beautifully hand-painted locations that utilizes real time 'Multiplane' camera technology, that entice the viewer to examine and explore. On her puzzle-filled journey to Paris, Mona meets more than 20 3D-characters, ranging from the just plane silly to the very strange, in over 15 hours of brain-teasing fun.

Mona de Laffite, the game's protagonist, is a young and talented Parisian opera student who becomes the object of obsession for a rather pathetic vampire. As a result, Mona is swiftly kidnapped and taken to his castle in Draxsylvania, where she is turned into an undead vampire. Mona must find a way to return home and fulfill her dream of becoming a famous opera singer, while also dealing with the unfamiliar problems inherent in her new condition.[1] Mona is not alone throughout the adventure however, but is followed by her newly acquired and sarcastic sidekick, Froderick the bat.

The game will be divided into three chapters, the first of which will take place in Castle Warg — the home of her kidnapper Shrowdy von Kieffer and his mother the Baroness Vasilia von Kieffer. The second chapter will largely take place in the town of Vlad's Landing, while the third will center about the castle of Dr. Riga Mortis. Little else is currently known about these latter two chapters of the game, other than that the player will be allowed to control Mona's companion Froderick during the final chapter, as at certain other points in the game.

Jag tror att aVS har potential till att bli ett ruggigt bra äventyrsspel, och hoppas att det lyckas göra det Monkey Island 4 misslyckades med; då det senare visserligen hade galet snygga bakgrunder, en bra story, flera hinkar med humor (den större sortens hinkar, inte sådana där gula man hade på dagis, när man spenderade den mesta av sin tid utomhus i sandlådan), ruggigt bra musik, och... ja, Monkey Island-känsla med allt vad det innebär, kunde det stundvis kännas väldigt långsökt, kontrollerna var rätt svåra, och mycket av pirat-mystiken som funnits i de tidigare spelen saknades. Hos aVS kan man redan bocka av mystiken (vampyrer, liksom!), humor helt klart, och, om jag får säga det själv, tok-bra grafik. Storyn är även den intressant, och karaktärerna känns genomtänkta. Själv väntar jag med spänning på aVS "early 2008"-release, och håller tummarna för att det ska överta peka-och-klicka-äventyrsspels-stafettpinnen.

Officiell hemsida

Wikipedia

Intervju med Bill Tiller ("Artist, designer, Master of the Universe")

Trailer

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edit: lite stavfel.

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